Learn 3D Motion Design

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WhatsApp Support
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Recorded Tutorials
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50+ Hours of recordings
Hello, I’m Muhammad Tabish, and I’ve spent several years honing my craft in the motion design industry. Throughout my journey, I’ve noticed a common challenge—many students in Pakistan, whether graduates or still studying, often struggle with confidence due to gaps in skills and a lack of a strong portfolio.
That’s why I’ve created a Patreon channel, where aspiring motion designers can access top-quality industry-level lessons and insights. My goal is to provide you with the tools and knowledge that universities often overlook, without the hefty price tag.
Here, you’ll find in-depth tutorials and real-world techniques to help you build a portfolio that stands out, all while saving time and money.

CHAPTER 01
This Chapter is all about giving you some surface knowledge of how things work in cinema 4d.
From understanding the basics of Mograph to creating some basic simulation setups you will be able to take your very first step into the world of motion design.

CHAPTER 02
Chapter two is all about octane and how you can use it to create materials, add light & play with shadows in your scenes.
This chapter is designed to get you started on how you can render your work and share it in your network.

CHAPTER 03
Simulations can add beauty to your work
(if done nicely).
In this chapter you will be introduced to different simulations setups to give you a solid foundation of simulations in cinema 4d & also to prepare you for advance simulations
in next chapter.

CHAPTER 04
You will dive deeper into the world of 3d simulations while using the same techniques you have learned in the previous chapter.
However, this time you will be introduced with much more complex setups & examples.

CHAPTER 05
Understanding Mograph techniques are key to create engaging motion design pieces.
In this chapter you will learn how to create complex Mograph setups
to create a watch breakdown animation and pixel heart effect.

CHAPTER 06
Creating compelling compositions are essential for a good motion design piece.
This chapter will help you to create some good still life renders and will give yo some insights on how to approach such projects.

CHAPTER 07
Threads & Deformers. This chapter will give you a basic understanding of how to use thread work.
It also includes some examples such as: How deformers work in cinema 4d environment.

CHAPTER 08
You must have seen some really cool tech-related animations like high tech processor & mobile ads.
This chapter will give you some insights on how things work when you are creating a shot from scratch & how much details you can put in just one scene.
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